Fulmination, Ruminations, and Snacks from a Resurgent Author

Free Fantasy Novel


Help yourself to a free copy of Dragonsword, the first fantasy novel from Deborah Teramis Christian in over a decade. Now available for immediate download at the Dragonsword book site, or you can read an excerpt here.

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Posts Tagged ‘rpgs’

How to Use Class in Historical Settings, Part 1

How to Use Class in Historical Settings, Part 1

Forget equality: people used to be much more limited by class and status. Here are some ideas for using class in fiction & games (pt. 1). [Continue]

Gender Roles and Women in Power: An Uncomfortable Fiction

Gender Roles and Women in Power: An Uncomfortable Fiction

One game designer's fantasy setting plays with gender roles and has women, rather than men, in the position of dominant power in a society. Why the upset responses from some male readers? Some thoughts on the subject. [Continue]

Five Ways to Overthrow a Kingdom in Fictional Settings – Part 1

Five Ways to Overthrow a Kingdom in Fictional Settings – Part 1

Need to overthrow a kingdom in a story or game setting? Here are five ways to do so, in a 5-part series. Part 1 talks pros and cons of armed conflict and 3 things to keep in mind if you go that route. [Continue]

Maps For My Fantasy World & Novels

Maps For My Fantasy World & Novels

A new section of my site has maps for my fantasy world and novels, along with background on world building, game design, and my encounter with Marion Zimmer Bradley. [Continue]

How to Banish Rules Lawyers in RPGS

How to Banish Rules Lawyers in RPGS

Rules lawyers can be a GM irritant and derail game play. Here are the tactics I use to make rules lawyers a non-issue in my games. [Continue]

RPG Game Design: Building a World that Works

RPG Game Design: Building a World that Works

Gamers often create RPG campaign settings that don't click. Here's a look at a major game design issue that often causes this problem, and a recommended approach to set things straight. Part I of a two-part post. [Continue]

Behind the Scenes on “Live Fire”

Behind the Scenes on “Live Fire”

Here's a look behind the scenes on the development of the Tiptree Award nominated short story "Live Fire" by Deborah Teramis Christian. [Continue]

COGs in the Machine: Shallow Bad Guys

Why do 'bad guy' encounters often feel repetitive, derivative, or shallow, especially in rpgs and CRPGs, but also in much genre fiction? The "COG" model explains that dynamic, and suggests how to stop it from dragging our stories down. [Continue]

The Role of Role-Playing in Character Creation

The Role of Role-Playing in Character Creation

I find that I write best, both plotting and characterization-wise, when I can get inside the skin of the characters I am writing about.  I don’t mean only “understand how they think”, which is such a common prescription for [Continue]

RPG theory & game design online

Mendel Schmiedekamp's RPG Theory Review blog is a great place for discussion of game theory. In 2009 I'll be running an interactive "storygame", which brings me close to ARG or alternative reality gaming. This reminds me of Mark Keavney's City of If [Continue]

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Author Deborah Teramis Christian


Teramis wrote her first book at age 9, but like all good literary lizards has taken her time charging upon the market. Finally in a situation where she can write full time, she is becoming the Dragon, Unleashed, or a close facsimile thereof. Roar, said the saur.

Teramis On the Web

Alternate History Weekly Update - Guest Blogging

MilSciFi Interview - re "Live Fire" in No Man's Land

New Books


This military science fiction anthology contains "Live Fire," Christian's Tiptree Award-nominated short story set in the Sa'adani Empire, the setting of her science fiction novels. Now available at Amazon in print and Kindle editions.