COGs in the Machine: Shallow Bad Guys
Why do 'bad guy' encounters often feel repetitive, derivative, or shallow, especially in rpgs and CRPGs, but also in much genre fiction? The "COG" model explains that dynamic, and suggests how to stop it from dragging our stories down. [Continue]



Fairy Tales, Symbols, and Readers' Expectations
Euthanize the Elderly: Trollope's science fiction premise
Li-Wan's Revenge: A Ghost Story
Women who write military science fiction books



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