Bibliography
Fiction and Game Design Credits
for Deborah Teramis Christian
Works in Progress
Splintegrate – science fiction, quasi-sequel to Mainline
Queen Victoria’s Transmogrifier – Victorian paranormal/alternate history
Fiction (published as Deborah Teramis Christian)
“Live Fire”, in military science fiction anthology No Man’s Land
Book IV of the Defending the Future Anthology series, May 2011
Nominated for the Tiptree Award in June 2011
Li-Wan’s Revenge: a “Halloween” tale from my free fantasy novel Dragonsword, and a story related in the Sa’adani Tales folklore collection, a work in progress.
Fiction (work prior to 2001 published as Deborah Christian, except where noted)
Novels
Mainline, Tor Books, 1996
Kar Kalim, Tor Books, 1997
The Truthsayer’s Apprentice, Tor Books, 1999
Short Stories
Chapbook, Fatbrain.com ebook, 1998
Ridgerunner, Profusion Magazine, 1995
TIE Fighter Flight, Star Wars Imperial Sourcebook fiction endpiece, 1989.
Drama
“The General Sherman Affair.” (screenplay) 1989
“Creative Visualization.” (monologue)1991
Role Playing Games
Computer Games
Sa’adani Empire Character Generator (unpublished) (1985)
Merchant of Venice (unpublished) (1990)
Neverwinter Nights modules (unpublished) (2002)
Pen & Paper Games
Bastion Press
Into the Blue (2003) – editor
Arms & Armor v.3.5 (2004) – additional design
Flying Buffalo Press
Citybook VI – anthology contributor (1996)
Citybook VII – anthology contributor (1997)
Mayfair Games
Ellery Queen’s Mystery Game: A Shot in the Dark (1987)
City-State of the Invincible Overlord (writing under the pseudonym of Terry Randall):
Raiders of Ironrock (1987)
Betrayal at Bogwater (1988)
Deception in Dasa (1988)
The Wraith of Derric’s Deep (1989)
Calandia Guidebook (sourcebook) (1989)
Death and the Devil Legions (unpublished) (1989)
The Lichmaster of Kahj’ram (unpublished) (1989)
Palladium Press
Zentraedi Breakout – Robotech adventure, (1994)
Storybones
Crash Course Training Manual [d20] (2004) – ebook available through RPGNow.com
Thieves’ Guild
Troila’s Revenge – tournament play module (1984)
TSR
Specific Settings
Dragonlance: Dragon Dawn adventure module (1990)
Forgotten Realms: Kara-Tur boxed set (1989)
Marvel Superheroes: Dr. Doom in Time (uncredited rewrite, 1989)
Top Secret/SI: Orion Rising (1989)
Sourcebooks and Modules (contributed, edited, and/or developed)
Adventure Pack I (TSR 1986)
Adventure Pack II (1987)
Bestiary of Dragons and Giants (1987)
Book of Lairs I (1987)
Book of Lairs II (1988)
Book of Wonderous Inventions (1988)
Child’s Play (1988)
Dragonlance: Dragon’s Rest adventure module (1991)
Lords of Darkness (1988)
Minrothad Guilds Gazetteer (1989)
Tales of the Outer Planes (1989)
Top Secret/Orion Rising (1989)
West End Games
Star Wars Imperial Sourcebook (1989, 2004)
The Graveyard of Alderaan (1990)
Unpublished Original Campaign Settings
The Sa’adani Empire (the universe of Mainline, unpublished, 2002)
Qua-lun (the world of Dragonsword, unpublished, 1995)
Tura-kem and the Duchy of Nimm (the world of The Truthsayer’s Apprentice, unpublished, 1998)
Articles
“Sea Magic”, Arcane Lore, Dragon Magazine, Issue 220 (1996)
“The Ranger Revisited.” Dragon Magazine, Issue 106 (1984)
SELECTED QUOTES AND REVIEWS
“At long last, orcs as they were really meant to be played! No more the pallid foes of derivative fantasy, but orcs in all their fiercesomeness and cunning.”
– Review of Fantasy Gaming, England, 1988, regarding Raiders of Ironrock adventure game.
“The Truthsayer’s Apprentice has the dark shadows and hard clarity of the Icelandic sagas as well as Deborah Christian’s own unique vision and sensibilities. The world she creates is solidly conceived and thoroughly convincing. The intensity and high drama never slacken. Best yet, there’s more to come.”
- Lloyd Alexander, Newberry Award-winning author of The Black Cauldron.
“Kar Kalim [shows] in painful detail what might be the reality of fantasy, wherein magic only increases the burden on ordinary folk…Will I remember it? For a long time. That, by my definition, is good writing.”
- Piers Anthony
“Mainline is splendid. A fast, fun read, but an ambitious work, too. Keeping the suspense when your protagonist can cross alternate timelines isn’t easy…It’s dynamite.”
- Larry Niven



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